Tim Maughan, "Limited Edition" (2012). Features the gamification of robbery. You log onto Smash/Grab, a sort of gambling / gaming / social media thing, and get points for smashing stuff and nicking stuff In Real Life. In other words, what counts as a breakdown of the legitimate circulation of values within one sphere is a completely legitimate phase in the circulation of values within another sphere. There's a faint suggestion that somewhere in the shadows these spheres are reconciled: perhaps powerful corporate interests don't exactly run the Smash/Grab servers, but they may be in no hurry to see them shut down. Story online at Arcfinity.